A special mode lets players control Richter Belmont in Dead Cell’s Return to Castlevania DLC, changing the game by offering a completely new moveset.
Completing the full-blown nostalgia that comes with the Return to Castlevania DLC’s dead cellsplayers can unlock a special mode and control Richter Belmont in a classic experience similar to Symphony of the Night, This brilliant but heavy departure from dead cells‘ Traditional gameplay only becomes available to players that have progressed fairly deep into the DLC. Offering a totally new adventure, players must still find new weapons and unlock skills as the vampire slayer to eventually defeat Dracula, as the Belmont family has done many times before.
Players can start Richter mode after visiting the Dracula’s Castle biome in the DLC. In addition, a particular lore room about halfway through the DLC’s content may be found after players defeat death and traveling through the clock tower area, The must-own excellence of dead cells‘ extra content shines here, especially when players find a large golden hourglass with two pillars depicting people reaching out to each other. Triggering this object takes players to an upside-down version of the room, where Richter is trapped in a large cage.
Unlocking Richter Belmont In The Dead Cells Return To Castlevania DLC
Going up to Richter gives players a prompt to free the hero from his cage, where the descendants of the monster hunters give their thanks when released. When players return to this room on a subsequent run, they can travel to the upside-down version again To activate Richter mode. With an unorthodox playstyle that cannot be taught in the training room from the Practice Makes Perfect update in dead cellsRichter acts with moves that resemble his original series, replacing several of the mechanics players have gotten used to in this rogue-like.
Richter replaces the player’s dodge roll with a dash instead, moving through enemies the same way with a different animation.
Double jumping makes Richter perform a backflip and exists as a tool that can be upgraded into a super jump with the right skills found later in the run. The distinct nature of this mode calls back on everything players would expect from the classic titles in the Castlevania franchise, from Richter’s movement to his powerful whip attacks.
The blue-clad Belmont can always be found on any run the player commits to in the same room, selected by flipping the room at any point. Like within the Barrels O’ Fun updates to dead cells, the new enemy types in biomes like Dracula’s Castle provide a fresh experience when playing as Richter. Players that unlock Richter in the Return to Castlevania DLC’s dead cells are able to venture throughout each of the four new regions added and tackle the same bosses in this excellent homage to one of gaming’s classic experiences.